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Cooperative Raid Upon The Black Mountain - December 28, 10am Central Time
It’s time to bring the fight to Xal’Zereth’s lair deep within The Black Mountain! Bring your existing GM Eric character from any previous or current campaign, or one-shot, to join the fun. Work together with adventurers from other campaigns to take on the defenses of Xal’Zereth and his minions! We will continue the event until there is a resolution! Your task is to return Xal’Zereth to its slumber, and prevent his resurgence for another year. The team will act as the general landing party, weakening the defenses, and working to halt the ritual to re-awaken Xal’Zereth. Be ready for a variety of objectives and the chance to fight alongside some of the greatest adventurers from all of Toivoa.
RULES!!!
⦁ Bring your existing campaign character, as-is, to the event. If you do not have an existing character, contact GM Eric to discuss the potential for character creation prior to purchase of a ticket.
⦁ Critical Strike Houserule - As is normal in my campaigns, on a critical strike, the first damage die will be maximized, and then the second die will be rolled for damage.
⦁ Potion Houserule - Drinking a potion will be a BONUS ACTION, or ACTION during the raid. But only one potion may be consumed per turn.
⦁ Wild Magic Surges - Wild magic will be rolled on the d10000 table.
⦁ All characters will start with Inspiration, however Inspiration will not be granted by any means during the event.
⦁ Consumables used in this event will be refunded at the end of the event, so keep track of what you use, so you can use it in your normal games!
⦁ Should the team be successful, a special edition Xal’Zereth GM Eric Logo shirt will be unlocked on the website for sale!
I look forward to having you in the game!
- GM Eric
It’s time to bring the fight to Xal’Zereth’s lair deep within The Black Mountain! Bring your existing GM Eric character from any previous or current campaign, or one-shot, to join the fun. Work together with adventurers from other campaigns to take on the defenses of Xal’Zereth and his minions! We will continue the event until there is a resolution! Your task is to return Xal’Zereth to its slumber, and prevent his resurgence for another year. The team will act as the general landing party, weakening the defenses, and working to halt the ritual to re-awaken Xal’Zereth. Be ready for a variety of objectives and the chance to fight alongside some of the greatest adventurers from all of Toivoa.
RULES!!!
⦁ Bring your existing campaign character, as-is, to the event. If you do not have an existing character, contact GM Eric to discuss the potential for character creation prior to purchase of a ticket.
⦁ Critical Strike Houserule - As is normal in my campaigns, on a critical strike, the first damage die will be maximized, and then the second die will be rolled for damage.
⦁ Potion Houserule - Drinking a potion will be a BONUS ACTION, or ACTION during the raid. But only one potion may be consumed per turn.
⦁ Wild Magic Surges - Wild magic will be rolled on the d10000 table.
⦁ All characters will start with Inspiration, however Inspiration will not be granted by any means during the event.
⦁ Consumables used in this event will be refunded at the end of the event, so keep track of what you use, so you can use it in your normal games!
⦁ Should the team be successful, a special edition Xal’Zereth GM Eric Logo shirt will be unlocked on the website for sale!
I look forward to having you in the game!
- GM Eric